Hi everyone! I've been trying a ton of compiles trying to manipulate this tracktrain (blue) to move everything up and down. The idea is that the big ramp thing floats to the surface and bobs up and down when it reaches the surface of the water, like a floaty thing. The problem is I can't figure out how to make the tracktrain accelerate/decelerate and subsequently, bob up and down without it just being a constant velocity. Please tinker with this vmf just to get the ramp to decelerate when it hits the surface of the water, I would love to know how to do it!