time

  1. Void

    DIY Spytech Clocks 2024-07-19

    Edited Valve-made Spytech clock to be three separate models - face, hour hand, and minute hand. Easily adjustable to whatever time you want to display, especially handy for walls of multiple clocks. Prefab included. No credit necessary.
  2. mat_mot0

    How do I make the quickest respawntime possible on a 5cp map?

    I'm making a 5cp map and the respawntime on it is set to zero (When you die there is no respawn timer count down above your class icon) but it still takes a couple seconds to spawn. How can it be set so a player may respawn instantly without any delay whatsoever?
  3. yelta_

    Change Skin of entitys

    On my koth map I have two prop_statistics sign003.mdl. I want them to quickly change their skin when the point is captured, or while the point is being captured. Something like this: while Capturepoint.capturing == True: sign003.mld(skin) = random.randrange(0, 6) time.wait(1) return() If...
  4. Jeff Magnum

    KotH travel times

    To help with scaling my maps, I’ve been making a list of the travel times for KotH maps popular in casual/competitive TF2 – maybe it'll prove useful for some of you, too. The rules for these times were as follows: All times are approximate and were taken from whatever spawn point I happened...
  5. Musaic

    Measuring time passed between button press?

    Hey guys I can't seem to figure out a good way to measure the seconds between a button pressed once then pressed again. Failing that, using a seperate start and stop button. I wish to output the value to another entity. Any help would be appreciated! Thanks
  6. S

    Time [Summer Jam 2017] 2017-08-07

    Wanted to make a quick poster for the summer jam this year. I hope you all enjoy it! Made using : SFM PicMonkey Photoshop Contributors : spirit__soul (me) Link : http://steamcommunity.com/sharedfiles/filedetails/?id=1103026780&fileuploadsuccess=1