thoughts

  1. nekomaster1000

    What new aesthetics should TF2 introduce?

    After having looked through every theme extensively, we currently have: Orange Badlands (Feat. RED wood and BLU metal/concrete buildings) Power Plants/Satellite Stations 60s Spy-bases Forest Lumberyards Fall Farms Snowy Bases (& Aliens!) Rainy Bases (& Buzzsaws!) Humid Jungles Autumn Night...
  2. nekomaster1000

    What IS Upward's theme, anyways?

    I love Upward, easily my favourite map in the game. With most of the classic maps, they're often themed around two competing faux-companies competing to capture land or blow each other up with Payload bombs (broadly speaking.) Oftentimes, the theme of the map is self-apparent in the map's name...