I love Upward, easily my favourite map in the game. With most of the classic maps, they're often themed around two competing faux-companies competing to capture land or blow each other up with Payload bombs (broadly speaking.) Oftentimes, the theme of the map is self-apparent in the map's name. "Sawmill", "Gravel Pit", "Kong King", "Egypt". What exactly is Upward's specific theme supposed to be that differentiates it, then? The fact that it takes place on a hill? The shoreside-aesthetic? Going "Upward" as a "theme" is kind of broad, I think. I guess I'm just trying to figure out what makes it so loveable, more than anything. Any thoughts on this?