shading

  1. FamyCHoff

    How can you fix a texture bug with a model?

    how can you fix this texture bug? "UnlitGeneric" { "$baseTexture" "nature/snowy_treeline001" "$translucent" 1 "%compilepassbullets" 1 "$nodecal" 1 } this is the vmt file of the texture of the trees behind the model.
  2. KöpəkOğlu

    Lightmap shadows on displacement issues.

    Recently I've been trying to learn how to add details and better scenery to maps in hammer. I noticed that displacements I make have much softer/diffused shadows compared to normal brushes. In this image you will notice the line where the displacement and the brush meet because of the baked...
  3. Fewer

    Ugly Shadows

    Hi, I feel like I'm asking for help constantly so I hope y'all don't mind I've put down some trees and under them are some VERY UGLY shadows. The trees are using the same properties as the ones found in sawmill, but as you can see from the screenshots, the way the shadows have generated is very...