sand

  1. Robogineer

    Estranged a7

    Loosely based on Shady Sands.
  2. heyyou

    cp_sandswept B13

    Sandswept is a 3cp A/D map taking place on a scarred landscape, an abandoned metal facility, with three crucial points waiting to be either defended or dominated. Sand has taken over the facility over time. A new old-school take on the control point mode, combining classic aesthetics and...
  3. heyyou

    ex_snowswept a1

    A new map, with a fresh playmode we like to call "Extermination." Picture a snowswept landscape, abandoned metal facility, and three crucial points waiting to be either defended or dominated. But wait, there's a twist! Instead of your usual suspects, we've got a horde of malfunctioning robots...
  4. Phe

    Dry ground texture 2023-07-29

    Found a unused dried up hl2 looking ground texture in the tf2 files, i decided to touch it up, give it normals/a blend texture etc and make it look tf2-y
  5. Burger

    Timberfort a8

    First ever TF2 map, uses assets from the construction pack (particularly the wood textures). Welcome to timberfort, where everything is made out of wood! Watch out for splinters!
  6. PureAdvantageCamel

    Past 72hr Jam Entry koth_sandtower (1st map) 1

    cool idea, crap at mapping
  7. bagelchips

    koth_sandstone a3

    A retexture of Kube's templetown. I'm planning on changing the layout, prop, pretty much everything, but I want to hear some basic criticism before I begin tinkering.
  8. Perry

    Takeback B12b

    In a previous encounter; Red has driven Blu back into a useless Garage. A plan to Take Back the whole cement mill from Red, and while they're at it, they will take Red's iron mine, and shipment center as revenge. This map is currently in Alpha, and is mostly textured, it has been tested with...
  9. Luther

    koth_steephill 72hr_a1

    A King of the Hill map on a steephill, this is my 72hr Jam Entry. for now..
  10. Toastmas

    KOTH_Redemption B2

    Redemption is my first map ever made. It was inspired by the Indiana jones movies. Map is still in progress so expect changes around the time. Feel free to give tips, every advice/opinion is Welcome! -Planned- Textures More Props Background
  11. Flareblood

    Surfacing A1

    i dunno man
  12. JargonJC

    Sandblast a2

    A map I made over the course of a month, I got carried away with detailing... Anyhow, this map presents a unique challenge to either team: hold the point with potential attacks coming from all directions! Plenty of flanks allow for both teams to get behind each other, and a large amount of the...
  13. Code Orange

    New Mexico B2

    My first attempt at map making, i themed it around my favorite parts of my favorite valve games: Half-Life and (of course) TF2
  14. hutty

    Past 72hr Jam Entry ctf_lakebed version 0024 (b1)

    A fort-style ctf map that takes place in a dried lake. This is a 72 hour entry and is currently in an unfinished state (but is perfectly playable)
  15. Billo

    Past 72hr Jam Entry Koth_sahara RC3

    This Is An Egypt Koth Map Made Under 72 Hours! search and discover the secrets this map holds! more in game!
  16. JRatt

    Past 72hr Jam Entry Pocket Sand ReuploadV1

    I asked some people on my team for ideas of what to do for the Jam this year, and my friend Paul told me that I should make Engi have sand in his pocket. After working out the details with him, we agreed on the current design and are submitting what is done so far for the Jam, and will work on...