The archive contains a Valve Door with custom textures for each team. It includes three pre-made variations: closed, slightly open, and fully open. Additionally, the archive provides a complete set of individual door components, allowing for full customization to suit your needs.
Hello,
I have created a brush with func_areaportal and assigned the texture to the whole brush. The brush itself is the size of the door and aligned with the wall. The problem is that I can see the void from the inside of spawn, however once I get close to the door and it opens the problem isn't...
I'm not talking about func_door brushes, I mean real props. I even checked out Dustbowl's VMF but I haven't got anything of it. Nothing much, just this...
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