How do i make a prop door

Discussion in 'Mapping Questions & Discussion' started by Twist.vmf, Sep 13, 2016.

  1. Twist.vmf

    Twist.vmf L7: Fancy Member

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    i have seen doors on maps that are prop models but i don't know how to make them can i please get some help :/
     
  2. MaccyF

    aa MaccyF Notoriously Unreliable

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  3. dryerlint

    dryerlint L5: Dapper Member

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    I think you just need to create a normal func_door, then make a prop_dynamic and set its parent field to the name of the func_door.

    If you'd like to see exactly how Valve does it, you can download one of the stock maps and look at how they are setup https://tf2maps.net/threads/valve-maps-decompiled.5952/
     
  4. Twist.vmf

    Twist.vmf L7: Fancy Member

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    a prop that functions as a door. i already know how to place props
     
  5. MaccyF

    aa MaccyF Notoriously Unreliable

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    in that case do what dryer-lint says (you can also use func_door_rotating if you want, just be careful using those) prop_door_rotating i believe should also work, but i'm not sure the entity even exists in TF2's code.