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I've started a new project because my last one was never gonna work.
So I decided to make a few fixes to 2fort but eventually decided to tweak the map a bit more (brush work and visibility) and give the map more detail.
But when i got to adding more particles
they just didn't show up in game ...
A diagonal jump pad I made for my map Ice Tower. It has a light that turns on/off based on the jump pad's delay to use. Also, there are particles when activated for maximum visual appeal.
I added a trigger_stun as well so players can't move in the opposite direction mid-air and disrupt the...
I'm working on a halloween version of badlands (koth) for me and a friend, and I added the hammer_souls_rising particle about 460 units above the capture point, but for some reason they also appear off in the distance where the 3D skybox is placed outside the map. I tried raising the skybox in...
Video preview (YouTube)
Nothing incredibly fancy or complex, just me experimenting with making a custom snowstorm effect. Specifically, I really wanted to make the snowflakes look natural in movement, using trail particles that appear as long, blurred lines (to crudely mimic motion blur)...
I'm working on my map, and it uses a custom particle effect. It works fine in-game but every time I load the map the console is flooded with the following:
Attemped to precache unknown particle system "wormhole_purple_large_sparks"!
Attemped to precache unknown particle system...
https://www.dropbox.com/s/ltsr7ctpdkb7d0r/Team%20Fortress%202%202019.05.24%20-%2002.39.57.01.mp4?dl=0
(Link above is to a video of my problem)
Can anyone help me with how I'm supposed to keep stuff like this happening, that causes Modulate and/or the model drawing over particles completely or...
A friend made two custom particle effects for me but they won't show up in game and the console reports "
Attempting to create unknown particle system 'pop_parent'
But I'm pretty sure I didn't make a mistake setting them up.
This is how my files in the tf folder look like
This is how they look...
A simple circling 8-ball unusual effect, made for 72hr tf2jam 2017.
( The download doesn't really replace any existing effect, i uploaded the pcf and materials just because if anyone wants to check those. )
This is a long shot, but remember that fan who recreated Mann Manor in Minecraft for a Let's Play show? I've been working on turning that, in turn, into a functional TF2 map for them to hopefully play during their Halloween special. I did all the texture and model conversions myself, but one...
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