overtime

  1. Smyther

    TF2 crashes hard when my map exits overtime.

    I'm trying to get a new gamemode working. It was going well until I let overtime expire rather than finishing the cap during testing. http://sucs.org/~edmund/tf2/mapmaking/push_orange_2.zip Intended behaviour: - Red owns 4 control points, Blue must capture these in succession (similar to a/d)...