shows up fine in the texture browser and in-game, but not in hammer. Just shows up as a white screen. Any help?
It's not applied as an overlay, just a texture on one face of the brush.
Just a basic color edit to the current no entry overlay in order to provide a blue version for blue spawns and a neutral one as a means to indicate one-way paths to players if all teams have access to said path.
Depending on how its used will depend on how annoying or distracting it'll be to...
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