From the mines, the warehouse, and the roads of Gravel Pass, Colorado, defend the recently discovered Australium Gravel on behalf of Mann Co!
Gravel Pass focuses on split-path gameplay, encouraging teams to switch between/defend both sides at once to avoid being overwhelmed.
Included is one...
This pack contains multiple falling leaf particles designed to be placed up in the leaves of a tree model
Multiple colour variations are including to match different leaf colours these include:
Green
Mixed
Bright Yellow
Yellow Red
Orange
Orange Red
Red
Dead Brown
Snow
A collection of 6 Fir Trees of various sizes. It's recommended to use -staticproplighting -staticproppolys and -textureshadows for light calculation.
Vrad Entries for texture shadows.
forcetextureshadow props_forest/tree_douglasfir01a_opt.mdl
forcetextureshadow...
JUNCTION
Abandoned & Overgrown
slender_junction is a recreated map for Slender Fortress gamemode.
Featuring new visual looks, custom (15.ai) voice lines, new areas, and more.
As the RED team, you have to follow Miss Pauling's orders - collect lost classified documents and survive till Sniper's...
A simple and quite open king of the hill map. Designed in about 2-3 days (on and off). Initially started as a map to learn using displacements.
This is only an early version, There are still many things I am not happy with.
This map is intended to be played with smaller player numbers (For...
A CTF map with a 6 minute timer (+1 minute on capture) that ends the game in a stalemate if both sides haven't won by the time the timer has ended and where the flag returns to base within 5 seconds of being dropped.
This is the first map that I've actually uploaded, and I'm looking forward to improving it in the future. The map is a King of the Hill map set in the middle of a North European boreal forest, complete with rocky terrain and possibly a lakeside view in the future. The aim of this map is to be...
Repurposed a cosmetic I made into a map prop, originally used for SFM but has been optimised as a gameplay element.
Key Features:
- 3 amateurish idle animations.
- 3 LODs,
- A bodygroup to remove the pot.
- Basic gibs if you wish to blast her to pieces.
Let me know if you use it! I would like...
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