A Force-A-Nature centered jump map, utilizing unique angles, timing and physics. One of the only two (to my knowledge) Force-A-Nature Jump maps in TF2.
The decoration style resembles the same simple style of ze_parkour_paradise (another map of mine) for the sake of making gameplay without having...
ze_jump_ethereal
Map by wo0 (STEAM_0:0:196821030)
!zload script by Unfunny (not made during jam)
High in the sky, a mystical land gleams...
Mix your jumping skills with your ZE skills...
May you Rest in Peace!
This map was developed during the 2024 72 hour mapping jam
25 hours of development...
The map that I made for the tf2 winter jam 2024.
Took me 2 full days and a friday evening to make but im happy of how it look like.
Tried to recreate the "Pont Du Gard" and implement jumps to it.
I didnt change the hills with meshes because i kept having leaks and sewing problemes between...
The second map that I made.
In this map, I tried to concentrate more on meshes and the overall decoration/textures.
There is a total of 5 jumps, it isn't a lot but its the maximum i could do in 3 "working days" (it was a weekend but I was busy most of the time).
Did my best to make this map...
Disclamer : It is my first map, so I probably made a lot of mistakes that i didn't see.
I appreciate any feedback about errors that i made or the map in general.
Also Choose Red Team
There is 18 jumps in total
My map is divided in 3 parts, every part have a different color palette. I made it...
This is a reflect jump map.
As it stands it only has 1 course and is more of a proof of concept.
Bellow is a to-do list on what I will (hopefully) do with the map.
To-do:
-Properly optimize the map;
As it stands it isn't good, as its very small it doesn't matter too much. I will have to...
A beginner friendly map with jump-pads that can be used to regain height during a jump. You have a limited number of rockets for each jump, so make each shot count! Take advantage of the jump-pads to reload mid-air. The entire map can be completed without touching the ground a single time...
Made for the TF2Maps 72hr Jam 2023.
Map consists of 12 jumps of increasing difficulty.
Requires the Detonator and Axtinguisher to complete; Degreaser may also be required but I haven't tested this map without it. Players should join the red team as the map is impossible to complete on blue...
Made for the 4v4 PASS Time competitive community.
View: https://www.youtube.com/watch?v=t01sfcj1qPw
Features:
• Platforms that act as jump multipliers for med only use, intented to give more mobility/gamapley impact to the class.
• Ulama inspired rings on the sides that give anyone who goes...
A map that stemmed from my appreciation of jurf. Ramparts being a pun alluding to such. As of writing this I plan to make this map have a medieval castle aesthetic to match its name. Hopefully it will be an enjoyable map for you, if you have any constructive criticism, please don't hesitate to...
I've been jumping for quite some time and I have decided to stop being lazy and make a jump map. Jump_cereal is a short pogo/regen based map with 6 levels. I'm not very experienced with making maps, this being my first map I've made. Hopefully in the future I will make some harder/better maps...
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