This is a reflect jump map.
As it stands it only has 1 course and is more of a proof of concept.
Bellow is a to-do list on what I will (hopefully) do with the map.
To-do:
-Properly optimize the map;
As it stands it isn't good, as its very small it doesn't matter too much. I will have to...
A beginner friendly map with jump-pads that can be used to regain height during a jump. You have a limited number of rockets for each jump, so make each shot count! Take advantage of the jump-pads to reload mid-air. The entire map can be completed without touching the ground a single time...
Made for the TF2Maps 72hr Jam 2023.
Map consists of 12 jumps of increasing difficulty.
Requires the Detonator and Axtinguisher to complete; Degreaser may also be required but I haven't tested this map without it. Players should join the red team as the map is impossible to complete on blue...
Made for the 4v4 PASS Time competitive community.
View: https://www.youtube.com/watch?v=t01sfcj1qPw
Features:
• Platforms that act as jump multipliers for med only use, intented to give more mobility/gamapley impact to the class.
• Ulama inspired rings on the sides that give anyone who goes...
A map that stemmed from my appreciation of jurf. Ramparts being a pun alluding to such. As of writing this I plan to make this map have a medieval castle aesthetic to match its name. Hopefully it will be an enjoyable map for you, if you have any constructive criticism, please don't hesitate to...
I've been jumping for quite some time and I have decided to stop being lazy and make a jump map. Jump_cereal is a short pogo/regen based map with 6 levels. I'm not very experienced with making maps, this being my first map I've made. Hopefully in the future I will make some harder/better maps...
Jump for Pyro with Jetpack
Welcome, another jump map for the Pyro with the jetpack. I added more jumps compared to the previous jump_jetpack version.
This is my last jump map for the pyro, so I added more fun jumps.
Hello, I'm trying to create a jump map, and I'm creating the initial logic of the map. I have 24 spawn points currently set to any team and have done the following, from one of my previous threads a long time ago:
I've switched the teams around so it forces you to go on blue, but it's fairly...
The alphanumeric characters are based off of those from the fantastic Oat's Jump Mapping Resource Pack, with some small changes which I feel improve the readability of the font.
I have also included some other characters and some example usage for labels and stage numbers.
The image is a...
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble