teamfortress.tv thread
workshop page
"Refresh" is a series aimed at making maps more suitable for competitive TF2. We took the opportunity to use our experience to fix the issues with map geometry as well as minor aesthetic and performance improvements. We humbly invite you to try out these...
The zip file contains a materials folder which contains folders hoi_dev_128 and hoi_moo, allowing you to install one or both of the sets of textures.
Just copy the desired folder(s) to C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
These textures are used in...
The alphanumeric characters are based off of those from the fantastic Oat's Jump Mapping Resource Pack, with some small changes which I feel improve the readability of the font.
I have also included some other characters and some example usage for labels and stage numbers.
The image is a...
3 short courses (5 jumps each) and 1 bonus. Not easy! :eek:
Uses my custom dev textures, Mikroscopic's arctic skybox and the font from aaa_oatsjumpreference.
Jump 6 might be too hard, 15 and 16 might be too easy.
Feedback appreciated!
There are 20 jumps in total.
Course 1 is very easy (T1) and has 11 jumps.
Course 2 is quite easy (T2) and has 7 jumps.
Bonus 1 is difficult (T3.5?) and bonus 2 is very hard (T4.5?).
I hope to get this on Tempus, feedback will be appreciated c:
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