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For my jam entry I relit tr_target, plus added some minor scenebuilding. Though to take things up a notch and for a little fun, I also decided to do a bit of animating for my piece as well, this would be my first try at actually animating in SFM. A poster version of just the map is also included.
3D modelled more realistic looking duck tokens made and animated in Blender. I would have made it have a higher frame rate and larger resolution, but this took 1hr40mins to render and I don't have enough time to do that. So this'll have to do! (I was late to the party)
I made this GIF for the 72 hr jam and I think it went pretty okay considering the fact that it's my first GIF and I didn't spend as much time as I hoped on it but well it's something. I wish I could polish it up using my other style but that would take too long and I have school plus some extra...
So I decided to try and make a gif for the first time. Had to do so much just to get the map to work, none the less the gif. (Can't figure out why the train is there). But for the entire process it was a fun new experience.
My Steam: https://steamcommunity.com/id/HHGamers
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