gamemode conversion

  1. Gigachad gaming

    CTF Powerhouse 1.0

    The gamemode changes! This time it is capture the flag!
  2. Jerms

    Pier (King of the Hill) a2

    Thank you to @Blade x64 for giving permission to modify their map! An edit of "pl_pier" that turns the first checkpoint into a hill. The two one-way doors in the middle open depending on who has control of the point. Custom assets carried over from pl_pier: http://frontline.tf/pack.html...
  3. Ponds34

    Arena Process Alpha 1

    A Conversion of process mid to to arena mode, with additional changes made to fit arena mode more.
  4. dabmasterars

    Mannhattan (VSH) V2

    DESCRIPTION A simple Mannhattan conversion. I don't know how will it play, but, other than a lack of movement options, I think, it should be fine. FEATURES play as Saxton hale play a familiar map in a unique way better optimization MAP CREDITS Valve - original map dabmasterars - layout...
  5. Ponds34

    Arena Dustbowl Alpha 2

    A Dustbowl gamemode swap to a new gamemode I dont think has been done here before, Attack defend arena! Each team has one control point and to win you can either cap the enemy control point or kill everyone from the other team. I figure that this wont play amazing but when I was making...
  6. SnickerPuffs

    Timbertown Test 1

    There's been some comparisons between Pass Time and Pipeball. A thought came to me last night-- why not test those comparisons by converting one to the other? Brickyard and District were too closed-in (which is unfortunate because I would've loved to try converting District) so I went with...
  7. Katsu! :3

    Standin (KOTH) _a2b

    I got inspired to create this today from a conversation that spurred up about Standin. This is my first mapping project that's actually gotten to a playable state, so I hope you can enjoy it for what it is. I'm well-aware that this is a rather small layout for what's supposed to be a KOTH map...