gamemode combination

  1. Radial

    Unlock The Flag Prefab v2

    Logic for a CTF Variant: Capture a Control point to access a teams intel! Makes use of leezo's CTF-Style PD hud. Thing's to note: Compilepal will NOT notice the custom .res file used, you must pack it manually with -include! It is used with the Robot Destruction logic as Player Destruction...
  2. ThatGreenSpyGuy

    Urise A4

    A simple payload map with a simple twist. Point B is accompanied by a lock that temporarily halts the cart, forcing BLU to instead capture a nearby control point in order to progress. Project picked up after being abandoned for a year.