func_areaportal

  1. dabmasterars

    Areaportals don't work (pics included)

    Areaportal do not occlude anything even when the doors are closed. It may be because I placed them next to each other, but the Valve Developer Wiki says nothing about it. Areaportals in Hammer Areaportals in game Areaportal configuration
  2. Pocket

    Coplanar areaportal and areaportal_window?

    Is this... not allowed? I know that if you have, say, two doorways on the same wall and they both have areaportals covering them, they'll be merged into a single one when the map compiles. But if one of them, for some reason, is a func_areaportal_window, does this cause problems? I ask because...