fort

  1. asylum

    4-Team Melee Fort Quad (CP) A18 V3

    NEW AND EXCITING! It's CP Melee Fort Quad! The Asylum disease continues to spread across TF2C, this time with another "favorite." 4 Teams now compete in the multi-moat melee. The battle for a bigger Slobberknocker Storehouse opens the contest, with the victor having their choice of the other...
  2. Robogineer

    Medieval Engarde a2

    For the Ye Olde Contest! Both teams must deposit collected [REDACTED] in the miniature star-fort!
  3. asylum

    Melee Fort A18 Pack A18a

    NEW AND EXCITING! It's MELEE FORT A18! From the torrential deluge of PD Melee Fort to the winter wonderland of CTF Melee Fort- From the tiny DUEL Melee Fort to the gigantic CP Melee Fort, it's all here! ELEVEN ENTIRE ALL-MELEE GAME MODES! Arena, CP, CTF, DUEL, KOTH, PD, PLR. RCTF, SD, and...
  4. Padre Snowmizzle

    Multi Stage Dune (CP) [B12] 12.0.0

    Duke it out in the dunes for gravel-goodness... and oil, there's that, too! Amidst the windswept Arabian dunes, RED has masked a massive missile site within their oil and rock mining operation. Inspired by classic TF2 and Counterstrike's Dust map, this three-stage attack/defense fortress...
  5. asylum

    Melee Fort (LM) A18 V2

    NEW AND EXCITING! It's LM Melee Fort! What's LM, you might be asking? Why, it's Ladder Match, of course! Honest to Cronus it's one of the things I've really really really wanted to do with Melee Fort since it's inception way back in 2010. I mean, come on! A briefcase prop! If that's not begging...
  6. asylum

    Melee Fort (RCTF) A18 V2a

    NEW AND EXCITING! It's Melee Fort RCTF! Harkening back to the ancient year of 1999, it's a page ripped out of history as the beloved TFC map Avanti is drawn upon to form RCTF Melee Fort! BLU must take their briefcase and plant it into two crates that RED must guard- one atop the Slobberknocker...
  7. asylum

    Melee Fort (Duel) A18

    NEW AND EXCITING! It's Duel Melee Fort! It's just you and some other punk in a one on one fight to the death atop the incredible Slobberknocker Storehouse point, encased in an unforgiving steel cage! Any wrong move here will likely be your last, so don't screw up! MAPPER'S NOTE: For optimal...
  8. asylum

    Melee Fort (SD) A18 V2

    NEW AND EXCITING! It's SD Melee Fort! Are you insane, Asylum? That should be the silliest question ever. Melee Fort busts out it's own Special Delivery mode, complete with rocket and gantry elevator! Teams start in their dugouts, then battle their way into the secret underground warehouse to...
  9. asylum

    Melee Fort (CP) A18 V2

    NEW AND EXCITING! It's CP Melee Fort A17! They said it couldn't be done. They said it SHOULDN'T be done. They said a full blown 5-point CP melee only map would be too damn big and only a madman would attempt it. So that's why I did it! Battle for control of the incredible Slobberknocker...
  10. asylum

    Melee Fort (PLR) A18 V2

    NEW AND EXCITING! It's PLR Melee Fort! It's a midnight bombing run as the teams compete to push their bomb cart into the other team's courtyard, to blow up their opponent's secret base! Features realistic Titantrons for you and your team to walk out and be badass to! Win the round to open the...
  11. asylum

    Melee Fort (CTF) A18 V2

    NEW AND EXCITING! It's CTF Melee Fort! Trek through a frozen winter wonderland to snatch the other team's intelligence briefcase, inside a HARDCORE BARBWIRE CAGE DEATHMATCH! Features realistic Titantrons for you and your team to walk out and be badass to! Win the map to unlock the weapon sheds...
  12. asylum

    Melee Fort (PD) A18 V2

    NEW AND EXCITING! It's PD Melee Fort! DM Melee Fort? Nah, now it's PD Melee Fort! What was once a mindless deathmatch now has a purpose, as the teams compete to batter the other team's heads in, collect their teeth (ok, collect "flags" for now until I get a model made), and redeem them for...
  13. asylum

    Melee Fort (Arena) A18 V2

    NEW AND EXCITING! It's Arena Melee Fort! The teams compete to wipe the other from the map in a straightforward, melee-only brawl along and inside of the moat between the two bases. Capture the control point to unlock the weapon sheds, and slaughter the losers in style! You know what to do! Hit...
  14. asylum

    Melee Fort (KOTH) A18 V3

    NEW AND EXCITING! It's KOTH Melee Fort! It's melee-only mayhem as the teams battle over the most incredible control point ever imagined! Features weapons sheds that open when the round is won, letting you slaughter the losers in style! You know what to do! Hit that download button! Do it!! Do it!!
  15. GenericUserGuy

    4-Team [KOTH/KOTF] Blockfort b1

    Frankly, I'm surprised I haven't seen this yet in TF2C... The beloved map seen in many other multiplayer games has been brought to TF2C with a twist on King Of The Hill using a keep-away flag format! Steal the flag before anyone else can and hold it until your timer hits 0:00! But, beware, the...
  16. Yelta + 옐다

    cp_mill Alpha

    Originall inspired by Nine Men's Morris, the layout of this map makes for a perfect jam or trading map. The layout allows for a switch to Medieval Mode and back. It has a little bit of a KotH feeling, since all of the control points are on top of the walls that you can reach in multiple ways...
  17. Dr Professor Wanker

    Maunsell A2

    A king of the hill map set off the coast. One main fort where the control point is housed with multiple floors. Two smaller forts where the team spawns are housed. This is my first map so it may have some graphical anomalies which I intend to fix in future builds. Please let me know if you have...
  18. I Want To Die

    koth_devfort 2019-08-04

    I'm sorry if the map isn't that good, I haven't tried mapping for quite a while, and I'm also sorry if I put a file that is unnecessary. I put a .vmf file just because if anyone wants to edit this map. My Steam: https://steamcommunity.com/id/ICookMicrowaves/
  19. BigBang1112

    Summerize A02

    Here's my second map with Capture the Flag gamemode. It's a simple map with 2 forts and few buildings. I'll try to design this map in a near future. At this moment, the map is not optimized, and doesnt have any design at all. I'm currently focusing on a gameplay. Personally I'm not sure...