Australium, a fuel for fancy airships, and a pilot for an ever-chaotic war.
Well mercenaries, this mission's going to take you to new heights! A popular shipment zeppelin is carrying a motherlode of Austrailium. I'm sure the suits wouldn't mind either team borrowing some of it...
Jump out of...
Player destruction map set inside a zepelin gondola, the pickups are australium bars. The point is some sort of platform that lowers when enabled and starts burning right as it goes away, I know this makes no sense but I thought it'd be fun so what the hell.
This map was made for the Pick it Up...
This is my first working TF2 map I've created that actually works as a gamemode.
As you can see, I attempted at making an aircraft map (it doesn't really look like one at the moment) and you will definitely die if you walk off it.
There are walls (surprised?) to prevent pyros from...
You can play this map 24/7 on my server. IP: 173.199.86.95:27015
Welcome to the grand city of Overtopolis! A sprawling Team Deathmatch map that will send you plummeting to you death laughing a thousand times!
To score points on Overtopolis, kill players or capture the opposing team's control...
I'm currently working on a payload map, and I believe I've put in all the correct outputs and properties, but somehow my payload cart spawns below my map. Any suggestions? I'm currently stuck, and I would like to troubleshoot this before progressing my map.
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