Hello people! I am looking for a way to make my Mann Co. Target Practice Room. Infortunately, the target entities from TF2 keep breaking when receiving minimal damage. I have turned them into door_rotating and made an invis button around them to do a open/close system. It works well, but if I...
Hey guys, I was wondering how to get a rocket to be absorbed by a wall and to get a stickybomb that is detonated on that wall to not hit you. This is commonly seen in jump maps, I want to replicate that sort of effect. Thanks!
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