env_screenoverlay

  1. Yaki

    How To: Add Screen Overlays on only ONE (or more) players

    EDIT: See discussion below for an alternative method. This is just a guide for one method!! So I stumbled across this when thinking about Lumberyard_Event and how Dan could implement the screen effects for when the player becomes Beamy. Here is an example: This screen overlay applies only to...
  2. XEnderFaceX

    env_screenoverlay not working properly

    Hi, Whener i activate 1 env_screenoverlay and i use StopOverlays on that Entity to use a different env_screenoverlay, the First env_screenoverlay wont appear when i tell it to StartOverlays. Is that just how it is or do i need to revive them with point_template? Thank you