Some decals that I used on door that opens when points are capture
This is my first time doing texture upload, so I hope this work.
Let me know if it doesn't.
I need some help with transparent decals in DX80 (DirectX 8.0) mode.
When running in DirectX 9 (the default) they appear fine. However when I load the map onto my testing laptop (which runs in DirectX 8.0 mode), I noticed they keep appearing like this:
The .vmt for that decal is here...
Handful of signs for no-build areas (specifically building filtered no-build)
Slapped these together for ages ago and haven't used them since
Includes .pngs and the .xcf I painted them in
(source images are from TF2 wiki)
I haven't been active for a while and have forgotten how to resize decals. I believe there was a topic on this, but I'm short on time. Can someone help me out?
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