a large-scale mining operation gone awry!
This is the King of the Hill version of my existing map Cavein, which started life as an arena map and has since expanded here and possibly more gamemodes in the future.
:)
Ran into a wall with my first map (koth_sluiceway) as I couldn't get both the aesthetics and game-flow of the map to work. This map is my third real attempt at a map, second to actually reach the point of A1. Decided to start with a far simpler and more vague theme so I didn't get caught up in...
I am making a pretty big cave map thats completely underground and I've made 2/3 of the spawns. This is my first map and I'm used to dealing with 3d modeling software because I spend alot of time working in blender. Anyhow I have a few questions. I have modeled the first 3rd of the map in cube...
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