attack/defense ctf

  1. Veltha

    Mainframe A3

    Like Haarp without instant caps. Special thanks to: Muddy https://tf2maps.net/downloads/attack-defend-ctf-hybrid-prefab.2489/ FanCyy https://tf2maps.net/threads/hardwood-forklift.49840/ AsG_Alligator https://tf2maps.net/downloads/computer_printer02.8765/
  2. AlrexX [she/they]

    Chouhen B5a

    Formerly known as Sabotage or Jeoncho. Placed 3rd on the 2024 Stack the Deck contest! BLU has found a super-secret RED base deep in Hong Kong, and is planning to infiltrate the complex, hack into their terminals and take over the mainframe. Gameplay Cards - #3 #4 #5 #7 #8 #10 #14 Detail Cards -...
  3. Your drunk father

    bankrupt_a3 a3

    alpha version of a robbery themed map with a big bank at the center, small buildings.
  4. Gismo Gaming

    Medieval Horsebread Alpha 6 - True Attack Defense Now

    Honey, the peasants are revolting again! Horsebread is a medieval mode spin on the attack/defense capture the flag map. Storm the harbor and attack the kingdom's gates within the first point, then attack the great hall within the second, and last, point.
  5. Ponds34

    Combine Alpha 3

    A small CTF-Arena Hybrid map where you need to take your intel to the enemy teams capture zone to win.
  6. Katsu! :3

    Playability vs. Identity - "Why is A/D CTF controversial?"

    This is gonna be a bit of a rant so forgive me if this turns into a massive tangent or is overly wordy. It's hard to deny that Attack / Defense Capture the Flag is a controversial gamemode. People over here say that it's terrible because backcaps are the devil, people over here say that it's a...
  7. Rbstat

    fd_prefab 2023-01-01

    A prefab for my custom gamemode Flag Defense (or FD for short) Inside this you should find all the map logic to make the gamemode work. Most importantly being: * A set of three intel briecases with which blu team caps. (theres also a briecase for red but it's disabled by default) * A point...
  8. Rbstat

    fd_grey 2023-01-01

    New Year... New Map!!! I started this map like last year at most. Mainly as a map designed to quickly show off my custom game mode Flag Defense (or FD for short) that I had come up with. As such this is all dev textures, Hence the name. The goal is simple! Grab the Enemy Intel and take it to...
  9. Call_Me_Meme

    How do I make a delay for capping the intelligence?

    I am currently working on a map (ctf_tempname) where the Blu team has to take a bomb (just a item_teamflag with the mvm bomb model) to destroy the red team's base (basically 1 way ctf) that's kinda a like manual payload map, but there is a problem, since its currently just 1 way ctf, the capping...
  10. lonely larry

    map_thing v2

    it's pretty bad