A test map for a smash-fortress vscript I made (temp name is knockback fortress), designed mainly to be a show case and to concept balancing. Will likely turn into a real map once the mode is more established
Hey gamer!
Do you like Freeze Tag?
Do you like possibly appearing in youtube videos?
Do you like playing the same game mode for like 2 hours straight?
Then boy, do I have an event for you!
On Wednesday the 30th of October (2 days from writing this post) at 7pm Scotland time, I will be hosting...
In this cave you can either kill all enemy players or capture The point 4 Times.
With every capture all player of that team will respawn.
The 4th. tem to capture wins!
this is a direct copy of the prefab YM uploaded with a tweak making it so 2 caps in a row wins the round. Thought somebody might find it usefull
here is the original: https://tf2maps.net/threads/arena_respawn-prefab.26341/#post-384537
arena_respawn_combat_center is highly vertical map with very little detail (just some textures that will more then likely be replaced) I'm looking for feedback on the layout so I can start making it look pretty so any advice is appreciated.
The map uses the "arena respawn" rules without the need...
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