village project
Hi guys,
maybe you've already heard of my new map cts_village I'm planning at the moment and maybe you also know that I still need sb who would like to work with
me on that project. Because my aim is really high, I need an all in all good mapper who has already made some experiences in making maps, modelling and texturing.
So let's tell you a bit about me and my project. I already finished (or nearly finished) my map [ame="http://forums.tf2maps.net/showthread.php?p=65209#post65209"]pl_alpine[/ame] and it wasn't bad actually the community really liked it. Its major problem was only the performance cause of the large open areas in my map, but as you might know you make always some faughts in your first map ^^
I also can work with blender and import my finished objects to hammer
Now to my project. I'm planning a large and open alpine village in a snowy scenery. It should look very harmonic and cute, simply like a classic village in the mountains look like . You should be able to enter nearly every house or store in that village to build you sentry or hide behind a window as a sniper. So hope you can imagine a bit my plans.
And I don't want to make just a map like most of the other ones, I really want to make that map special and maybe become an official one.
It sounds like hard work but it's not unmakeable. I already started creating and detailing the BLU spawn room. Which shouldn't drift too much away from that village style I told you. So I made the base in an old basement with 3 different exits at the moment, just click at the screens below
Hope you like them
But that's not all of my plans, because I'm also planning a completely new game system. It should be a mix out of cp and ctf. As you can see from the screens above there's a whole in the wall and that's a part of the story for the new game system . The RED team distructed the wall to steal the money of team BLU out of the safe you can also see on one of my screens.
So the job of team BLU is to get their money back and that will work with that new game system:
I think that system will make so much fun and may be really popular by the
comunity
All in all it would be so great when sb of you guys could be my partner in that giant project to support me especially in modelling and texturing, because there are so many new models I need for that map.(lonely in my spawnroom there are 4 custom models)
So hope we'll work together in near future
Hi guys,
maybe you've already heard of my new map cts_village I'm planning at the moment and maybe you also know that I still need sb who would like to work with
me on that project. Because my aim is really high, I need an all in all good mapper who has already made some experiences in making maps, modelling and texturing.
So let's tell you a bit about me and my project. I already finished (or nearly finished) my map [ame="http://forums.tf2maps.net/showthread.php?p=65209#post65209"]pl_alpine[/ame] and it wasn't bad actually the community really liked it. Its major problem was only the performance cause of the large open areas in my map, but as you might know you make always some faughts in your first map ^^
I also can work with blender and import my finished objects to hammer
Now to my project. I'm planning a large and open alpine village in a snowy scenery. It should look very harmonic and cute, simply like a classic village in the mountains look like . You should be able to enter nearly every house or store in that village to build you sentry or hide behind a window as a sniper. So hope you can imagine a bit my plans.
And I don't want to make just a map like most of the other ones, I really want to make that map special and maybe become an official one.
It sounds like hard work but it's not unmakeable. I already started creating and detailing the BLU spawn room. Which shouldn't drift too much away from that village style I told you. So I made the base in an old basement with 3 different exits at the moment, just click at the screens below
Hope you like them
But that's not all of my plans, because I'm also planning a completely new game system. It should be a mix out of cp and ctf. As you can see from the screens above there's a whole in the wall and that's a part of the story for the new game system . The RED team distructed the wall to steal the money of team BLU out of the safe you can also see on one of my screens.
So the job of team BLU is to get their money back and that will work with that new game system:
I think that system will make so much fun and may be really popular by the
comunity
All in all it would be so great when sb of you guys could be my partner in that giant project to support me especially in modelling and texturing, because there are so many new models I need for that map.(lonely in my spawnroom there are 4 custom models)
So hope we'll work together in near future
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