Is there a prop_dynamic engineer teleporter whose animation I can turn on and off with triggers? I want the teleporter similar to cp_falling. Unfortunately you cannot decompile that map.
Well this is the closest thing I've found that answers my question but I have not been able to get it to work.
I made a prop_dynamic and set it's world model as teleporter.mdl I've named it and assigned it's default animation as "running" without the quotes. I've also tried making sure the "act_obj_running" is highlighted on the actions tab when choosing the world model. I've also tried entering "act_obj_running" as the default. Nothing seems to make the tele spin.
I have the teleporter working in the sense that it will tele you and make the associated sounds but I would love to have the model actually spinning and have the associated info_particle_system as well.
Any help I can get in meeting these last two goals for my porters would be greatly appreciated.
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