- Mar 28, 2014
- 175
- 101
Hello, I have a bit of an issue I need to fix.
I'm trying to get Arena Volcano tested on an arena community server in the AU but I've had an error where on round win/loss, the counters go up in the hundreds for team score wins in a matter of seconds - ultimately frying the server.
I'm sure this has been seen before, and just would love to know exactly what is causing this. I added counters, but I'm assuming I've done my map logic's incorrectly or I'm forgetting something else.
The logic_timer and logic_relay are for all events when lava rises. I'm thinking the game_roundwin (trophy icon) entity might be obsolete?
I'm trying to get Arena Volcano tested on an arena community server in the AU but I've had an error where on round win/loss, the counters go up in the hundreds for team score wins in a matter of seconds - ultimately frying the server.
I'm sure this has been seen before, and just would love to know exactly what is causing this. I added counters, but I'm assuming I've done my map logic's incorrectly or I'm forgetting something else.
The logic_timer and logic_relay are for all events when lava rises. I'm thinking the game_roundwin (trophy icon) entity might be obsolete?
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