Hello all, Hoping to find some info to use in my newest map:
I searched a bit and could not find the answer so here I post...
I am creating a payload map. I have created my func_tracktrain and have objects that move along with it. When I run the map I can ride on the tracktrain brush no problem, but other prop_dynamics that are on top of that brush give me issues. For example a crate. If I jump on top of the crate I don't move with the tracktrain anymore. I am idle and the crate passes under me until I fall off onto the tracktrain. 2nd issue if I jump in front of the moving crate, instead of it pushing me it passes through me and I am stuck until it goes all the way through. I have surrounded the crates with clip brushes and the same thing happens. If I just walk in front of the crate this doesn't happen, only when I jump.
Also anyone know any tricks to allow building on a moving prop_dynamic or the tracktrain itself?
Thanks for any suggestions/help!
-Bobby
I searched a bit and could not find the answer so here I post...
I am creating a payload map. I have created my func_tracktrain and have objects that move along with it. When I run the map I can ride on the tracktrain brush no problem, but other prop_dynamics that are on top of that brush give me issues. For example a crate. If I jump on top of the crate I don't move with the tracktrain anymore. I am idle and the crate passes under me until I fall off onto the tracktrain. 2nd issue if I jump in front of the moving crate, instead of it pushing me it passes through me and I am stuck until it goes all the way through. I have surrounded the crates with clip brushes and the same thing happens. If I just walk in front of the crate this doesn't happen, only when I jump.
Also anyone know any tricks to allow building on a moving prop_dynamic or the tracktrain itself?
Thanks for any suggestions/help!
-Bobby