- Nov 22, 2012
- 114
- 55
Warebiltz
"Hi. This is my first "real" map. (You know, serious design, cubemaps and such)
I don't have a backstory set for this map but it's under Alpha stage. So I want to get some feedback and how this works on servers and low-end plus medium-end computers. Because I'm using a high-end computer.
I would approiate some polite and detailed feedback for my map. I don't quite have a long todo-list. But I put this on gamebanana. But not so much attention as I execpted. Well atleast I got a feedback about the water near the controlpoint.
Current todo-list to better the quality of the map, as of Alpha 1:
This contains custom contents from these following:
-Descritption from the original entry.
Numbers of portals according to compile log.
468 portalclusters
1104 numportals
"Hi. This is my first "real" map. (You know, serious design, cubemaps and such)
I don't have a backstory set for this map but it's under Alpha stage. So I want to get some feedback and how this works on servers and low-end plus medium-end computers. Because I'm using a high-end computer.
I would approiate some polite and detailed feedback for my map. I don't quite have a long todo-list. But I put this on gamebanana. But not so much attention as I execpted. Well atleast I got a feedback about the water near the controlpoint.
Current todo-list to better the quality of the map, as of Alpha 1:
Add more details
Try to reach the goals for responding and using the feedbacks
Fix a model for the barriers found at the harbours. As soon I know how to use Blender and the Decompilers.
Build a Nav containing hints for sentries and sniping spots.
HDR
Polish the Map
Reduce the file size how much as possible
This contains custom contents from these following:
The Construction Pack
The Bulletcorps Pack
-Descritption from the original entry.
Numbers of portals according to compile log.
468 portalclusters
1104 numportals
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