after a few rounds everyone really liked the map.only had two complaints.
1)red main spawn on the 2nd stage was a little confusing at first.
2)no explosion at the end.
biggest compliment i heard during games was how there were so many ways to get everywhere,you werent limited to 1 or 2 paths.
most players we had at one time was 12,couldnt get server filled.
in the 2nd round its very easy to dominate as sniper, alot of wide open spaces...likely the same in the 1st round, but I didn't try sniping there
I thought it was far in favor of defense, but later realized the server was screwing with respawn times, so couldn't say what the gameplay would be like normally
EDIT: add playerclips around the map...falling off isn't fun
well there is still alot more stuff to be added for cover and stuff, so sniper will still be nerfed a bit. I will add some more fencing to the side of the cliff, but some parts will still remain for pyros to push them in, I just need to play it a bit and see how I should balance this.
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