Hello, I am making a CTF map, and in short, I need to extend the amount of points required for winning a round. As you (hopefully) know, the default is 3, and I need it to be about 20.
I'm not sure, but I think having this entity in your map will prevent the server variable from counting. However, that'll force your HUD into hybrid mode.
Some of them give team scores instead of flag scores (team score is that one that says in the scoreboard how many times a team won a round)
You can fix that by adding an OnCapTeam output to the capture zones, point it to the tf_gamerules and send AddRed/BlueTeamScore with -1
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