This is my entry for the comp. CTF contest. I made the map very small and semi-open for fast action. The game mode is invade ctf. There's a neutral intel in the middle of the map and the objective is to place it in the enemy base.
In my map you will cap the intel instantly, but if an enemy is standing on the point you'll have to take care of him first (like in the a/d ctf maps). The intel returns to the middle pretty fast (10 secs) and spawn times should be fast too. (about 5-8 secs).
The map will feature the alpine theme.
(If the name is taken, I'll change it in the next alpha. Couldn't find anything on this site or on google.)
Special thanks:
-Shmitz for the intel base models.
-Acegikmo and Ravidge for the lighting and environment galleries.
In my map you will cap the intel instantly, but if an enemy is standing on the point you'll have to take care of him first (like in the a/d ctf maps). The intel returns to the middle pretty fast (10 secs) and spawn times should be fast too. (about 5-8 secs).
The map will feature the alpine theme.
(If the name is taken, I'll change it in the next alpha. Couldn't find anything on this site or on google.)
Special thanks:
-Shmitz for the intel base models.
-Acegikmo and Ravidge for the lighting and environment galleries.
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