- Sep 22, 2009
- 31
- 0
EDIT: let's clarify.
I'm using the "Delay before reset" function of a trigger_multiple. I want the trigger to be available to use again only 10 seconds after it's been used.
I set it to 10 seconds in my trigger_multiple but I can still go back and forth through it anytime and it activates instantly...
Is it because I use OnStartTouch for the input? Is that a known "that feature's broken in TF2" bug to you guys?
Could somebody test that quckly?
I'm using the "Delay before reset" function of a trigger_multiple. I want the trigger to be available to use again only 10 seconds after it's been used.
I set it to 10 seconds in my trigger_multiple but I can still go back and forth through it anytime and it activates instantly...
Is it because I use OnStartTouch for the input? Is that a known "that feature's broken in TF2" bug to you guys?
Could somebody test that quckly?
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