Forest Realms

TRADE Forest Realms a4

  • New users! Unable to confirm your account via email? Contact nesman on discord, there's an issue with the email server. *unrelated to the recent issue that we DM'd everyone about.

The_Gl!tch.exe

L3: Member
Apr 3, 2018
123
4
Forest Realms - third WIP map

My third WIP trade map : )
However, future updates will most likely only contain bug fixes, considering this map version as a final one regarding adding new areas (unless I find a way to compile faster).
Anyway, about the map: It has...
- a huge forest area for players to walk around
- a shortcut pipe system
- map crossovers with my previous maps
- a credits room which can be unlocked
- a super smash bros deathrun (yes, you read that right) with actual ssb 2015 props (originally from SFM)
- OST from "Mario & Luigi: Patrners In Time" and "Five Nights At Candy's 3"
As always, you can suggest improvements or new ideas : )
 

The_Gl!tch.exe

L3: Member
Apr 3, 2018
123
4
The_Gl!tch.exe updated Forest Realms with a new update entry:

Version 4 Update

After more than 4 years of waiting a new Forest Realms update has finally arrived.
Changes:
  • Recompiled all custom models to add missing model files to prevent client crashes with low model and texture settings
  • Packed the nav file into the bsp
  • Added VScript support
  • Added a new and improved skybox
  • Added teleporters for alternative spawn exits which are protected from sappers and red-tape recorders via vscript, sapper sound bugs can be fixed with snd_restart
  • Added more...

Read the rest of this update entry...