- Apr 27, 2008
- 543
- 70
I would like to know what do you think of the good ways to feed players with custom rules for a given map. Classic gametypes don't need this, but each time a twist is added or if the layout is not self explanatory here comes the need to provide information to the players. What server admins may have experienced with such issues would be especially important.
So have you tried, been confronted with instructions fed throughout :
-introduction text
-introduction schematics
-introduction video
-text in game
-schematics in game
-audio in game
-another
And what is the more efficient. I see a trend where people generally skip entirely the introduction screen and may do not know at all they can see it after loggin in.
So have you tried, been confronted with instructions fed throughout :
-introduction text
-introduction schematics
-introduction video
-text in game
-schematics in game
-audio in game
-another
And what is the more efficient. I see a trend where people generally skip entirely the introduction screen and may do not know at all they can see it after loggin in.