Hey guys, I've been trying to use the filter_activator_name entity in conjunction with a trigger_multiple using a weapon's targetname to trigger. (e.g tf_weapon_grenadelauncher with a targetname of "Launcher")
But the trigger completely ignores the weapon as I enter the trigger and nothing happens.
What I'm trying to achieve is similar to this tutorial made by @Egan
http://tf2maps.net/threads/tutorial-class-filters.22395/
But I don't want to use this to filter classes, just some weapons.
But the trigger completely ignores the weapon as I enter the trigger and nothing happens.
What I'm trying to achieve is similar to this tutorial made by @Egan
http://tf2maps.net/threads/tutorial-class-filters.22395/
But I don't want to use this to filter classes, just some weapons.
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