Good work A3, Come back!
A4 Go!
Changes to A4:
Opened a second route out of the out-spawn area to the center of the map. Players can take this to flank the main fight.
Added a whole bunch of extra space to the beach area.
Added ramps in what were the boathouses, and doorways.
Darkened the glass textures, to something really fugly, just so you'd dhut the hell up about not being able to see them what did you think it was, grey mist.
Fixed it so you don't get stuck in spawndoors.
Tweaked lighting.
http://dl.dropbox.com/u/13673854/atoll/plr_atoll_a4.bsp.bz2
A4 Go!
Changes to A4:
Opened a second route out of the out-spawn area to the center of the map. Players can take this to flank the main fight.
Added a whole bunch of extra space to the beach area.
Added ramps in what were the boathouses, and doorways.
Darkened the glass textures, to something really fugly, just so you'd dhut the hell up about not being able to see them what did you think it was, grey mist.
Fixed it so you don't get stuck in spawndoors.
Tweaked lighting.
http://dl.dropbox.com/u/13673854/atoll/plr_atoll_a4.bsp.bz2
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