- Jul 25, 2010
- 43
- 4
Hey everyone, This is Detattol, (Makar), and I've been working on a map with Jetti. The map is called Cp_Barnyard, although that may change.
The map is a RED controlled Attack/Defend Map (BLU attacking). The map started out as a small map for me to work on making nice displacements, but It has evolved into something else.....xD
The map so far is only up to Point "A" and not near completion. The map is going very well so far, and I'm having fun! The "Theme" for our map is a farm, granary style map, lots of farming and....grain!
Well, Here are some Pictures to help you see it, and remember, by no means is anything permanent, this is just the rough outline for the map:
The Barn WiP:
This is going to become a barn, it's near the BLU spawn, which is behind, and to the left of the cameraman.
The "Crossroads to A"
This is a set of buildings as follows, The bridge to the Barn WiP on the far left, then the "Elevator building" (Called as such by our proud game tester due to the Elevator I added in, which will change later on.) Then the Staircase near the truck (***Prop Request located for here, View it down below***)
The Tunnel!!!
This is a neat little tunnel, You'll see the other end of it in the next picture, but as for this, is is over on the right side of pic 2, down the edge of that wall. It is displaced, lighted by lanterns, and has a nice little backstory...thing. (BLU is invading right? well....they wanted to get the drop on those RED S.o.B.'s guarding A, so they cut a tunnel from a simple supply building, right into RED's Supply basement!!
The RED Supply Basement:
This is the far end on the tunnel in pic 3, This tunnel goes to a building right near A, allowing a total of 4 entry points for BLU team to take (not including the countless Rocket/grenade/Scout jumping spots!!), which will have a one way door at the top, to help BLU out!
The Tunnel building:
This is the Building the tunnel will come out of, right near "A" as i said above. it will have the one way door right in the doorway in the middle of the picture, and no, you will NOT be able to go on top of this building.
Capture Point "A"
Yes. you have seen this building before,:O it's actually Cp "B" from the artpass map, and NO it will not stay like this for long, it was just a simple building to use to outline where A would be. and C'mon that ladder is sweet!
As I stated above, the Theme is a Farm and Granary style map, but I didn't mention one aspect. its a might map. and sorry about the (ironic) bad lighting, the lights in pic 2 were supposed to be lighted, but were not....
And YES I know it needs cubemaps, I'll deal with it.
Also, We are in need of a few props if anyone has some knowledge and isn't too busy with the Artpass contest and all.... We are in need of the following, if you would like to give us a hand, please Message me on steam:
Farm Style railings, for the area above the truck and near the stairs in Pic 2. (The ones we have are okay, but real Farmish style ones would be much better)
Small props such as large sacks of grain (much like the smaller ones in game), a few nicer boxes, with grain symbols on them (or an overlay added on, although we can do this.).
And some nice support beams, (For various walls, I could make them out of brushes, but if you have any thoughts, please share)
The map is a RED controlled Attack/Defend Map (BLU attacking). The map started out as a small map for me to work on making nice displacements, but It has evolved into something else.....xD
The map so far is only up to Point "A" and not near completion. The map is going very well so far, and I'm having fun! The "Theme" for our map is a farm, granary style map, lots of farming and....grain!
Well, Here are some Pictures to help you see it, and remember, by no means is anything permanent, this is just the rough outline for the map:
The Barn WiP:

This is going to become a barn, it's near the BLU spawn, which is behind, and to the left of the cameraman.
The "Crossroads to A"

This is a set of buildings as follows, The bridge to the Barn WiP on the far left, then the "Elevator building" (Called as such by our proud game tester due to the Elevator I added in, which will change later on.) Then the Staircase near the truck (***Prop Request located for here, View it down below***)
The Tunnel!!!

This is a neat little tunnel, You'll see the other end of it in the next picture, but as for this, is is over on the right side of pic 2, down the edge of that wall. It is displaced, lighted by lanterns, and has a nice little backstory...thing. (BLU is invading right? well....they wanted to get the drop on those RED S.o.B.'s guarding A, so they cut a tunnel from a simple supply building, right into RED's Supply basement!!
The RED Supply Basement:

This is the far end on the tunnel in pic 3, This tunnel goes to a building right near A, allowing a total of 4 entry points for BLU team to take (not including the countless Rocket/grenade/Scout jumping spots!!), which will have a one way door at the top, to help BLU out!
The Tunnel building:

This is the Building the tunnel will come out of, right near "A" as i said above. it will have the one way door right in the doorway in the middle of the picture, and no, you will NOT be able to go on top of this building.
Capture Point "A"

Yes. you have seen this building before,:O it's actually Cp "B" from the artpass map, and NO it will not stay like this for long, it was just a simple building to use to outline where A would be. and C'mon that ladder is sweet!
As I stated above, the Theme is a Farm and Granary style map, but I didn't mention one aspect. its a might map. and sorry about the (ironic) bad lighting, the lights in pic 2 were supposed to be lighted, but were not....
And YES I know it needs cubemaps, I'll deal with it.
Also, We are in need of a few props if anyone has some knowledge and isn't too busy with the Artpass contest and all.... We are in need of the following, if you would like to give us a hand, please Message me on steam:
Farm Style railings, for the area above the truck and near the stairs in Pic 2. (The ones we have are okay, but real Farmish style ones would be much better)
Small props such as large sacks of grain (much like the smaller ones in game), a few nicer boxes, with grain symbols on them (or an overlay added on, although we can do this.).
And some nice support beams, (For various walls, I could make them out of brushes, but if you have any thoughts, please share)
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