- Jun 18, 2010
- 7
- 2
Greetings, mappers. Stuck and need a bit of help brainstorming here; the map I'm working on currently has one team starting on a ship moored in a harbor. The way it's set up, I want players to be able to jump over the railings of the ship and into the water if they choose, however I'm not sure as to what the most creative/detailed way to keep them from swimming away would be aside from invisible walls in the water. Help?
So far my best idea has been floating boueys (sp?) with a net marking the barriers, but doesn't seem like it'd cut it.
Any help appreciated
(FYI, the ship is moored long-side against a long dock, so it's only connected to the rest of the map on that one side. This is a PL map where the cart will move out of the ships cargohold and down a ramp to the dock before heading into the warehouse area.)
So far my best idea has been floating boueys (sp?) with a net marking the barriers, but doesn't seem like it'd cut it.
Any help appreciated
(FYI, the ship is moored long-side against a long dock, so it's only connected to the rest of the map on that one side. This is a PL map where the cart will move out of the ships cargohold and down a ramp to the dock before heading into the warehouse area.)