Medic gameplay @ 2fort

Austro

L1: Registered
Oct 2, 2009
10
0
[ame="http://www.youtube.com/watch?v=h21p1fRW648"]YouTube - Team Fortress 2 - Medic @ 2fort gameplay footage[/ame]

It's just under 8 minutes, so fairly lengthy but I managed to last that long with one life :rolleyes:

Any and all comments are appreciated.

Thanks!
 

Austro

L1: Registered
Oct 2, 2009
10
0
I didn't have fraps at the time.

I'll probably find the torrent for the full version somewhere.

It's also made my computer lag like heck in the past, but that was when I had a geforce 5 and athlon xp setup.
 

TMP

Ancient Pyro Main
aa
Aug 11, 2008
947
560
Hi, who are you? :p


Sorry I got bored fast. Not enough action.

For future reference: Record demo, playback, use a video codec.

Takes longer but works lagless. Oh, you might want to actually just look at a demo recording tutorial for all the info.
 

Shoomonger

L4: Comfortable Member
Jul 8, 2009
185
55
Hi, who are you? :p


Sorry I got bored fast. Not enough action.

For future reference: Record demo, playback, use a video codec.

Takes longer but works lagless. Oh, you might want to actually just look at a demo recording tutorial for all the info.

He's "that guy" remember?
 

Austro

L1: Registered
Oct 2, 2009
10
0
Hi, who are you? :p


Sorry I got bored fast. Not enough action.

For future reference: Record demo, playback, use a video codec.

Takes longer but works lagless. Oh, you might want to actually just look at a demo recording tutorial for all the info.

I'm Austro :)


Video codec = ?

And that's true. Capture points are usually alot better in terms of action (esp. as a medic) so I'll record some footage for that next time.
 

Garner

L4: Comfortable Member
Aug 16, 2009
154
38
watched the first 4 minutes

a few tips (as i used to be a medic before switching to spy 24/7)
1. Primary weapons should be ubersaw + medi gun (either one is fine depending on your preferance). Ubersaw for attacking because of its +25% ubercharge per hit, also because on enemies like scouts w/ sandman (which decreases their hp to 95) and spies its lethal and are the two main classes you should worry about attacking.

However, if you can get a few hits on other classes then fair play, more uber the better.

Use the blutsauger either at long range or retreating to gain HP if you are low, its pretty much useless otherwise (bar a few sprays which lead to luck kills).

2. Always spy check. If someone runs past you and are on OK'ish hp, dont heal them at first (unless they run through you). Use the ubersaw to jab them once and if its a spy, that ubersaw jab will probably kill them, but watch out for dead ringer spies. If the spy comes towards you and you notice its a spy and you kill him, hes probably wanting you to hit him so he can use dead ringer and throw your team.

3. As a medic never turn your back to the enemy spawn. Your lucky you wasnt attacked with a lucky crit rocket/stickie, a pyro using the backburner or a FAN double hit. Even though you didnt die you still wasted an uber by pulling it early and not doing alot with it.

4. Play on some better servers, that must be the only 2fort server iv seen where the enemy team hasnt had sentry guns in the intel room.

Constructive pointers, not flaming you there :)
 

Austro

L1: Registered
Oct 2, 2009
10
0
watched the first 4 minutes

a few tips (as i used to be a medic before switching to spy 24/7)
1. Primary weapons should be ubersaw + medi gun (either one is fine depending on your preferance). Ubersaw for attacking because of its +25% ubercharge per hit, also because on enemies like scouts w/ sandman (which decreases their hp to 95) and spies its lethal and are the two main classes you should worry about attacking.

However, if you can get a few hits on other classes then fair play, more uber the better.

Use the blutsauger either at long range or retreating to gain HP if you are low, its pretty much useless otherwise (bar a few sprays which lead to luck kills).

2. Always spy check. If someone runs past you and are on OK'ish hp, dont heal them at first (unless they run through you). Use the ubersaw to jab them once and if its a spy, that ubersaw jab will probably kill them, but watch out for dead ringer spies. If the spy comes towards you and you notice its a spy and you kill him, hes probably wanting you to hit him so he can use dead ringer and throw your team.

3. As a medic never turn your back to the enemy spawn. Your lucky you wasnt attacked with a lucky crit rocket/stickie, a pyro using the backburner or a FAN double hit. Even though you didnt die you still wasted an uber by pulling it early and not doing alot with it.

4. Play on some better servers, that must be the only 2fort server iv seen where the enemy team hasnt had sentry guns in the intel room.

Constructive pointers, not flaming you there :)


All good pointers, thanks heaps.


@ #4: GameArena pubs for TF2 have wildly irregular levels of skill. I just happened to be on at a time where the other team was pretty crap. There's always one or two great players, but the pyros in general are horrible. The first time I ever played TF2 was the first and last time a pyro CB'ed to put me out.



EDIT: My other two recordings had several ubersaw kills.
 
Last edited:

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
The round always ends before I can reach the 8 minute lifetime.
 

Garner

L4: Comfortable Member
Aug 16, 2009
154
38
All good pointers, thanks heaps.


@ #4: GameArena pubs for TF2 have wildly irregular levels of skill. I just happened to be on at a time where the other team was pretty crap. There's always one or two great players, but the pyros in general are horrible. The first time I ever played TF2 was the first and last time a pyro CB'ed to put me out.



EDIT: My other two recordings had several ubersaw kills.

:D

Yeah, when i play pub and get set on fire as a spy, i dance around medics who refuse to heal, then dance around pyro's who see me on fire and decide to spy check me rather than CB the fire out !!!!11!!

Its not so much of a problem on 2fort or sawmil as you can head for the drink to extinguish teh flames, but pub pyros with no clue annoy me, along with M1+W pyro's :/
 

Austro

L1: Registered
Oct 2, 2009
10
0
:D

Yeah, when i play pub and get set on fire as a spy, i dance around medics who refuse to heal, then dance around pyro's who see me on fire and decide to spy check me rather than CB the fire out !!!!11!!

Its not so much of a problem on 2fort or sawmil as you can head for the drink to extinguish teh flames, but pub pyros with no clue annoy me, along with M1+W pyro's :/

Or pyros that start flamethrowing the moment they see someone on the other team, even if they're out of their reach. Way to go, attract their attention :closedeyes:

I was burning to death on badwater as medic next to a pyro without BB. So I pressed C1 and typed "COMPRESSION BLAST ME PLEASE". He runs off. At least a few guys on my team yelled at him over mic :rolleyes:
 

Caliostro

L6: Sharp Member
Jul 6, 2009
261
110
watched the first 4 minutes

a few tips (as i used to be a medic before switching to spy 24/7)
1. Primary weapons should be ubersaw + medi gun

Use the blutsauger either at long range or retreating to gain HP if you are low, its pretty much useless otherwise (bar a few sprays which lead to luck kills).

The conclusion I draw from this part alone is that you're actually a pretty bad medic...

At point blank it does 100-150 damage a second, at mid range, it does 80-100 damage a second. As far as DPS goes, it's higher than the scout's scattergun... In fact it's almost as high as the pyro's flamethrower. It fires for 4 seconds straight before needing to reload, has fucktons of ammo, and heals you around 30 hp per second if you're hitting. Together with the medic's speed and self-regen, you can actually tank most light classes and, if you're good, kill most other classes. Hell, I've killed spun up heavies and regularly "tank" pyros. The saw is dangerous to use, and you really shouldn't use it except against spies, or if you can ninja it. Good scouts will remember they're faster than you and kite you to death, good everything else will generally outdamage you if you don't sneak the first hit in or aren't in very close quarters. Only other exception is if you're at 75% uber. Because you can then hit and instantly uber.

So no, your best option is generally the blutsauger. It's safer and way more destructive.
 

Austro

L1: Registered
Oct 2, 2009
10
0
Blutsauger is quite good, that's true. I found out the other day as a demoman on turbine when I got killed by one :(

I only ubersaw when I know I can get the kill safely.

The point you make about the scout is valid too. In the video after/before this footage, I managed to ubersaw a scout second stab, only because he wasn't that good.