zythe_mc12

zythe_mc12 a3

Whats New?
  • added a prop jump on last up to reds highground
  • added a wall as cover for red on last
  • increased the size of a health pack from small to medium on last
  • redesigned blus starting area
Whats new?
  • revamped most areas completely
  • added a foward spawn for red
  • fixed a shortcut door not opening after B is capped
  • added patches under pickups that didnt have them
  • adjusted some health and ammo pack positions
  • added a second spawn exit for red on last
  • and more changes i forgot to write into a list because im a dum dum
Thanks to all the playtesters!
resupply was cringe so i clipped it