Whats New? added a prop jump on last up to reds highground added a wall as cover for red on last increased the size of a health pack from small to medium on last redesigned blus starting area
Whats new? revamped most areas completely added a foward spawn for red fixed a shortcut door not opening after B is capped added patches under pickups that didnt have them adjusted some health and ammo pack positions added a second spawn exit for red on last and more changes i forgot to write into a list because im a dum dum Thanks to all the playtesters!
resupply was cringe so i clipped it