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reworked first area
reworked A building exit, moved cp A inside
changed warehouse before B, added B gate
added some spaces around C
reworked D
fixed blu start spawncamp from lower
fixed rollback on last
fixed clipping
fixed team switch
spec cams
bandaid fix for red getting cornered at mid 2 spawn after B cap, spawn disables 30 sec after B is capped
removed big flank from blu spawn to red mid1 spawn
reworked flank into first building for blu
lowered big arches outside blu spawn
added big door between mid1 spawn and B staging that opens when the cart approaches A
shortened path around warehouse before B
improved area outside mid2 spawn
added upstairs castle entry route for blu
removed side entry into castle from mid2 spawn
removed red flank into castle from D
shortened path behind C
nice chapel windows
changed sign models/added new signs around B
added spec cam for each point
revised logics
fixed noisy checkpoints
fixed hdr