reworked first area
reworked A building exit, moved cp A inside
changed warehouse before B, added B gate
added some spaces around C
reworked D
fixed blu start spawncamp from lower
fixed rollback on last
fixed clipping
fixed team switch
spec cams...
removed big flank from blu spawn to red mid1 spawn
reworked flank into first building for blu
lowered big arches outside blu spawn
added big door between mid1 spawn and B staging that opens when the cart approaches A
shortened path around...
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