Woodhouse

Woodhouse a3a

I changed up the second point in a pretty major way, to cut off sniper sightlines and make a side route more useful
added some patches under health kits and messed with the lighting a little more.
I changed up the midpoint, made it easier to push into second and out of last! I also added some basic textures just to start to feel out a design path

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a1a: releases never go perfectly, had to fix a spawn and added more signage