Due to popular demand, a small update to fix a few issues. Keeping the spirit of the map by only adding what is necessary:
-Added map intro photo!
-Fixed the ability to swap classes upon joining the server as the round just started, breaking the script and allowing jumping
-Urio is now 4% faster (from 500hu/s to 520hu/s)
-Wega now appears 2 seconds earlier upon round start (from 10 to 8 seconds)
-Respawning is only allowed for up to 8 seconds into the round (from 15)
-Added more spawn points! (from 1 to 17)
-Updated floor UVs to be more accurate to the source material
-Reworked ranking system to be more challenging on low player count while being fairer to high player count (singleplayer untouched)
-Reworked wega count to be more challenging on low player count while being fairer to high player count (singleplayer untouched)
-Anti-stalling now kicks in at 180 seconds (from 200)
-Fixed sv_Friction cvar not applying to the map (turns out, the capital F was important!)