[VScript] Cutscene Handler (point_viewcontrol) hotfix 1.1 2
Cutscene Handler
I wrote this script for myself but decided to share it in public.
Cutscene Preview
Serves purpose of an easier way to manage and handle cutscenes (point_viewcontrol). It has multiple functions. Read more about arguments in script itself. Must be put in info_target or any other preserved entity. Parent/Attachment fields can be set to null
Functions list:
CreateAndApplyVCAll(TARGETNAME, PARENT, ATTACHMNET NAME, DELAY)
function to create viewcontrol and apply it to all players
DestroyVCAll()
function to disable and kill it for everyone (No arguments)
CreateAndApplyVCSpecific(TARGETNAME, PARENT, ATTACHMNET NAME, DELAY, ACTIVATOR)
function to apply it only to the activator. (WARNING: WASN'T TESTED)
Credit if used is required. Big thanks to ficool2 for sharing safe method of disabling viewcontrol
Cutscene Preview
Serves purpose of an easier way to manage and handle cutscenes (point_viewcontrol). It has multiple functions. Read more about arguments in script itself. Must be put in info_target or any other preserved entity. Parent/Attachment fields can be set to null
Functions list:
CreateAndApplyVCAll(TARGETNAME, PARENT, ATTACHMNET NAME, DELAY)
function to create viewcontrol and apply it to all players
DestroyVCAll()
function to disable and kill it for everyone (No arguments)
CreateAndApplyVCSpecific(TARGETNAME, PARENT, ATTACHMNET NAME, DELAY, ACTIVATOR)
function to apply it only to the activator. (WARNING: WASN'T TESTED)
Credit if used is required. Big thanks to ficool2 for sharing safe method of disabling viewcontrol
- License
- Credit is required. Permission to modify optional.