-Replaced rock brushes with prop brushes on 2nd point
-Adjusted rock orientation on middle to allow it to be more easily climbed
-Added a small ledge in lower lobby between 2nd and last to aid in climbing up to the high ground
-Adjusted a few brushes, clipping, textures, etc.
Quick little adjustments based on recent playtest. Next version will probably have displacements on all the terrain and then we'll get into additional optimization, detailing and artpassing.